AI Insights · Timothy · September 2024
Top 5 iOS Sandbox Games in Portugal, Q3 2024
In Q3 2024, the top sandbox games on iOS in Portugal showcased diverse trends in downloads, revenue, and active users. Discover the performance patterns of these popular games.
In the third quarter of 2024, the iOS sandbox gaming landscape in Portugal was marked by notable trends in downloads, revenue, and active user engagement. According to data from Sensor Tower, here is a detailed look at the performance of the top five sandbox games during this period.
Roblox from Roblox Corporation saw its weekly revenue peak at $32K by the end of September. The app experienced a steady climb in downloads, reaching a high of 5.6K in late August. Active users fluctuated, peaking at around 84K in early August before settling to approximately 75K by the end of the quarter.
Block Craft 3D: Building Games by Wildlife Studios recorded modest revenue, with a spike to $94 in early August. Weekly downloads started strong at 620 in late July but saw a significant drop to 186 by mid-September. The active user count remained relatively stable, with slight declines towards the end of the quarter, ending at around 4K.
MultiCraft — Build and Mine! from MultiCraft Studio reported variable revenue, peaking at $96 in mid-July. Downloads surged to 536 in early August, but the trend reversed, dropping to 56 by mid-September. Active users demonstrated a similar pattern, with a peak of 1.9K in early August and a decline to around 1K by the end of September.
Minecraft: Play with Friends developed by Mojang experienced steady revenue with fluctuations, peaking at $1.7K in mid-August. Downloads remained relatively stable around 180 per week. Active users started at 8.6K in early July but saw a decline to nearly 6.7K by the quarter's end.
Lastly, RealmCraft - Block Craft World by Tellurion Mobile did not generate revenue but maintained a consistent download rate, starting at 217 in early July and declining to 149 by the end of September. Active users peaked at 1.6K in early August, followed by a gradual decrease, concluding the quarter at around 1.3K.
These insights paint a vivid picture of the sandbox gaming scene in Portugal, reflecting the varying dynamics of user engagement and monetization strategies. For more detailed insights, visit Sensor Tower.